Chess 2
By Kevin Norman
When a pawn reaches the last square on the opposing side of the board, it is promoted - that is, converted to any other piece of the same color. Castling is a special maneuver between the king and one rook and allowed only under specific conditions.
Each player’s goal is to attack the enemy king so that the king cannot prevent the attack or escape. When a king is attacked, it is in check. The player whose king is in check must attempt to escape on the next move. If he can’t do this then the king is checkmated. The player who is checkmated loses. A tie, called a draw, is neither a win nor a loss for either side.
Each player has a limited amount of time, and if this time is exceeded, the player loses.
For full detailed rules visit our site www.cybiko.com
Press <Arrows>
to move the pointer.
Castling is defined by the king’s move: choose the king by pressing <Enter>
and move it to follow the castling.
Press <Enter>
to select a figure or to move it.
Press <Select>
to switch the pawn when it reaches the opposite side.
If you want to see your rating and that of your opponent, press <R>
. Press <Enter>
to close the rating box.
Press <Esc>
to exit the game.
Version 2.2.11
COPYRIGHT © 2000 CYBIKO, Inc.
Other Resources
- chess-pic.png - Screenshot of PicView.exe from Cybiko SDK
- intro-pic.png - Screenshot of PicView.exe from Cybiko SDK
- root-ico.png - Screenshot of PicView.exe from Cybiko SDK
- root-spl.txt - Text file converted from iso-8859-1 to utf-8 using iconv
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