I’ve personally been maintaining a policy that generally dumber tech is better. I don’t own any smart speakers, I don’t own any smart lightbulbs because I’m terrified of the prospect of having a web server in a light-socket, and I definitely don’t own any smart cameras or the such for similar reasons. I’m not opposed to such things existing, I just think they’ve got a long way to go before I’d trust them.
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Few remember the Cybiko. In the year 2000, a Russian company unveiled a very strange looking device, adorned with a comically small keyboard and a retro antenna. They called it a handheld computer, and marketed it towards teens with some of the most insane advertising I’d personally ever seen.
The device was an interesting one, and to describe just how far ahead of its time it really was, it will be useful to draw comparisons against smartphones of today.
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This project provides you with two main scripts. The first is a player controller which was designed with the Oculus Rift DK2 in mind, but should work perfectly with more modern hardware. This player controller will attempt to keep the player locked to the surface of whatever three dimensional shape they are walking on, similar to Super Mario Galaxy. ##Video demos For some video demos of it in action, please see these three videos: Assets A player controller that: Allows for forwards, backwards, and rotation motion Keeps the player locked to the surface of any given geometry, provided that it has a mesh collider (Think Super Mario Galaxy) Is compatible with VR headsets - tested with Oculus Home and Rift DK2.
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